By Jim Pinto, Carl Frank
The Villain's equipment comprises Footprint Island, The Powder Keg, tips on how to construct the proper Villain, 4 new motion maps, and sixteen NPC head photographs, plus a crusade building sheet.
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Extra resources for 7th Sea Villain's Kit
Avalon This should be easy enough. Although the Heroes may be Montaigne, with no “Avalon” references, a thick enough Irish, Scottish, or English accent is perfect here. Muddle the words with really bad English or a really thick Cockney accent. Players may also use them for their Heroes if they find a headshot they are particularly fond of. Extra Forms On pages 47, 48, and 49 are the Campaign Handout, Villain/Henchman Sheet, and Quick Reference PC forms. We hope these are self-explanatory and GMs will put them to good use.
We recommend that you photocopy the pages out of the book and use them for combat and role-playing situations where the action and location of Heroes is important. 33 7th Sea Eisen Eisen is a guttural, ulating language. The words are sharp and the consonants are quick. The throaty sound of most words makes it difficult for most Théans to pronounce. High Eisen sounds similar but is much quicker. The sentence and sound structures are usually more complicated with longer Us and Os. Ussura Rough, like its people, the Ussuran language is hearty and comes from the belly.
Instead of disarming the Villain, he severely wounds him. Perhaps he cuts out an eye, or lops off an ear or misses entirely and hits the Villain’s son. Parents will do anything to protect their children. Nationalists will do anything to preserve their homeland. “We will pay the price, but we will not count the cost” is a very heroic sentiment, but like all heroic sentiments, it travels into Villain territory once it’s been taken too far. Now, when the Villain comes looking for revenge, what’s the Hero going to say?
7th Sea Villain's Kit by Jim Pinto, Carl Frank